Godoku v0.2.2


Update

This week's update adds a new player name feature for high scores! This way, even if multiple people play on the same device, you'll be able to tell your scores apart and compete with your friends and family.

The previous update stored scores incorrectly, making them sort by date instead of best times. When you get a new high score on v0.2.2, they'll sort themselves correctly again.

Godot Thoughts

Godot contains several Nodes that make it very easy to ask the player for yes/no confirmation and even allow adding custom buttons to the dialog for other player responses. But as far as I can tell, there's no equivalent for text entry. So the idea of "just add a player name to your data" became a multi-step milestone of researching Control Nodes, Windows, and signals, some of which changed for Godot 4.x.

Our previous method was to use a Control Node with the inputs on them, but as the number of popups increased, the complexity of managing a stack of them went way beyond our initial scope. By switching to Window nodes, we're trying to take advantage of the built-in Window management systems. Over the next few versions, we'll see if that will cover our requirements or if we'll need to build a bespoke popup manager.

Files

Godoku_0.2.2.zip 46 MB
Feb 04, 2024

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